Microtransactions are the purchases of small items in video games using real money or game coins purchased with real money. These items are typically virtual items, like character outfits, weapons, hats, or additional features or content.
Microtransactions are often designed to generate an ongoing stream of income for game developers after the game has been sold, and also to enhance the player experience by providing customization or enhancement options. grant.
Gamers have many reasons to dislike microtransactions:
1. Paying extra after buying the game: Many people think that having to pay extra after buying the game is unfair. They’ve already spent money on the game and think they should have the right to fully experience the content without having to pay extra.
2. Affects the gaming experience: Microtransactions can cause imbalance in the game, giving those who can afford to pay more money an advantage over players who cannot afford it. High.
3. Create unnecessary financial pressure: Having microtransactions can create unnecessary financial pressure for players, especially for multiplayer games where there is a feeling of “having to pay ” to compete with other players.
4. Feeling of dissatisfaction with value for money: Some players may feel that the value of items purchased in the game is not worth the money they spent.
5. Causes the phenomenon of “pay-to-win” games: Microtransactions can create games where players can pay to have an absolute advantage in the game, causing unfairness and loss of money. Go for fair competition between players.