Are you the type of fan who can’t get enough of KONOSUBA? Have you read the books and watched the anime—including the Megumin movies and spin-offs—many times? Did you even watch the Isekai Quartet and its films just to know a little more about our four unfortunate heroes—but still found yourself wanting more? If so, this game is for you… and no one else.
KonoSuba – God bless this wonderful world!! Love these aspirational clothes! is a visual novel spin-off set in the world of KONOSUBA. Since the plot revolves around creating outfits within a certain time, it’s no surprise that the gameplay is based on a system as old as the visual novel genre itself: the planning system.
© MAGES. Published by PQube Ltd. © 2019 N・K/K/KMP
Typically, you have 8 or more weeks and 5 days to produce clothing for the aristocrat—in addition to any other clothing you choose to make. During the first three days of each week, you can assign specific tasks to Kazuma, Aqua, Darkness, and Megumin to earn money and materials needed to make the clothes in question. These can be side jobs, which can be done individually, or tasks that require a team of four to work on. The remaining two days are for resting and making clothes/shopping.
It was during the process of gathering materials that we encountered the game’s main problem—its randomness. Whether it’s a quest or a side job, the amount of materials you get from each quest is random. It’s possible to get 10 or 20 different items one time and not get the same items the next time. This means that if you want to play as efficiently as possible, you will have to reload dozens (possibly hundreds) of times in the same week at some point just to get the items you require.
© Wizard. Published by PQube Ltd. © 2019 N・K/K/KMP
Is it possible to beat the game without endless saving and loading ads? Correct. After all, for each chapter of the game, you technically only need to make one outfit—two if you’re looking for one of the three main “good ending” sets. However, there are dozens of additional outfits you can sew (and you can only sew a maximum of one outfit per week). Each of these gives you a new scene with one of the female characters, raising their favorability level (which in turn determines the ending you’ll get) and often unlocking a new side job makes it easier to collect certain documents. Because of this, I found myself trying to play as efficiently as possible — both to see as many scenes as possible, and to set things up to get as many endings as possible in a single playthrough.
Speaking of the game’s different endings, there are 10 game endings—one each for Aqua, Darkness, and Megumin, two each for Wiz, Yunyun, Chris, and Sena. Each of these endings is quite meaty—taking thirty minutes or more. But that’s just the beginning of the massive amount of optional content in this game.
Both missions and side jobs tend to have special 5 to 10 minute scenes that you can unlock. Meanwhile, the aforementioned scenes come with each optional outfit of similar length — and are one of the game’s main draws. Each of these forces one of the girls to role-play a cliche anime romance scene with Kazuma—many of which come off as humorous in one way or another.
© Wizard. Published by PQube Ltd. © 2019 N・K/K/KMP
Meanwhile, the main plot goes one step further. Each of the main actors is cursed at one time or another and has their greatest desires reversed. For example, this turns Darkness from a sadist into a masochist — leading to a lot of new comedy as the others are forced to deal with sudden role reversals. Keeping them from being cursed requires fulfilling their opposing desires with both “body and soul”—which is simply an excuse for even more fanservice cosplay.
Visually, the game is absolutely on par with most visual novels (even if I made more typos in this game than most). Each character is represented by a series of still images expressing a variety of emotions. Each outfit also comes with a special image of the girl wearing said outfit—many even come with a “different” (read: “even sexier”) version of the image. ) if optional items were used during its creation.
© MAGES. Published by PQube Ltd. © 2019 N・K/K/KMP
It’s not the visuals but the sounds that carry the entire game. Not only does the entire KONOSUBA cast return and voice the entire visual novel, but they also bring their A-game, delivering their lines with all the emotion and gusto you’d expect. Expect to see in the main anime. Furthermore, the game also gives supporting characters (i.e. Wiz, Yunyun, Chris, and Sena) a chance to shine in a way they rarely get to in the series.
But when all was said and done, I found KonoSuba – God bless this wonderful world!! Love these aspirational clothes! became more monotonous than fun—even if I didn’t save and load until the RNG gods decided to bless me with their favor. At its most basic level, this game is built around the idea that watching KONOSUBA characters babble endlessly is its own reward. Sure, the game makes me laugh quite a bit at times, however, I’m not such a huge fan that I’m entertained just by being in the presence of these characters. Furthermore, the main plot is often lackluster, to say the least, and some of the endings feel more like an exercise in patience than a reward.
However, despite all that, I still stand by what I said above. If you are the most die-hard KONOSUBA fan, you will definitely love this game. It’s just that, if you can’t afford it, this game is a mixed experience at best.