Open world games are by far the most popular genre in recent years. One of the interesting points of this game series is that sometimes NPCs always play an extremely essential role in the journey. And there are even games where many people will not be able to recognize the main character, when he is basically no different from a weak NPC, lacking inherent special features.
Gothic
It’s a fairly underrated game, but Gothic brings appeal to a part of its core players. The game focuses on the story of a prisoner thrown into an ore mine – where he must learn how to survive day by day. The difference with Gothic is that instead of allocating potential points haphazardly, gamers will have to talk to NPCs to hone their skill set.
NPCs also have their own schedules and this makes the world of Gothic much more unpredictable. The appearance of countless AI NPCs and the fact that players are even weaker and weaker than these NPCs is how Gothic works.
Kenshi
One of the most unique open world games is Kenshi, where gamers can participate in a very optional way. Unlike other games, where the main characters are often names with special fates and storylines, Kenshi puts the player in the role of a character who is almost unremarkable when he appears.
There is no difference between the main character and common NPCs in this game. At the same time, Kenshi is also a game with relatively high difficulty.
Watch Dogs: Legion
Watch Dogs: Legion received a lot of complaints upon release. The game feels like it offers a rather generic style and the main story doesn’t impress gamers at all. The special point is that players can recruit any NPC in this open world game.
This also means that players need to make NPCs special. More worth mentioning, NPCs can hate or love players depending on their actions and sometimes, it takes a lot of effort to convince NPCs to join them.
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