For video game developers, one of the most important things is to maintain the motivation, desire to explore and discover for gamers. However, this does not seem to be too true for Diablo 4. Instead of trying to please the opinions of players, just recently, Blizzard also surprised everyone when advising its fans to take time off. Take a break if you feel a bit boring, boring with Diablo 4.
Specifically, the game’s deputy director Joseph Piepiora in a recent interview advised gamers who have completed all the goals they consider important to take time off. Joseph also thinks this is completely normal, and the Diablo 4 development team will do the same. Additionally, Diablo 4 players can return when the new season updates begin, which will add new routes of content. This is also consistent with Blizzard’s philosophy of always wanting players to feel new, poetic and making players always feel a new beginning every time they enter the game.
In fact, although Joseph’s idea may cause a lot of controversy, it has actually been applied by many similar games. Typically Final Fantasy 14, when the game maker even shared tips for gamers to stay motivated with the game. It’s about playing to your heart’s content when a new game comes out, then taking a break, and then re-entering it again as new content comes out. However, for Diablo 4 gamers, this seems to be a bit of a luxury when they admit, since level 50, the game’s items, loot or dungeon system has almost no effect. innovative, repetitive, and boring. Therefore, not everyone has the strength and patience to complete ultimate goals like defeating Lillith or clearing a level 100 nightmare dungeon.
It’s easy to advise players to take a break after achieving all objectives and completing challenges on the highest difficulty levels, but reality shows that, with Diablo 4’s gameplay texture, games Players will all be exhausted before they’ve done either of the above. Maybe in the future, Blizzard will make things simpler on the player’s journey to level 100. At the moment, the lack of investment in the content after completing the main story is gradually becoming an inadequacy problem in Diablo 4.