There is no denying the fact that the world gaming industry is increasingly developing with positive changes and advances in the quality of new games and projects. From content, image quality, graphics, sound to AI technology in games, all have been upgraded and improved significantly. This is certainly good news for gamers, but at the same time it also creates a greater financial burden. The reason for saying so is because in addition to having to invest and upgrade hardware to adapt to the fact that games are getting heavier and heavier in capacity, the publishers themselves also do not hide their intention to increase game prices. yourself in the future.
In fact, a series of major publishers have simultaneously increased the prices of their AAA masterpieces and blockbusters from $59.99 to $69.99. Starting from Take-Two with the blockbuster NBA 2K21 and then Sony quickly followed suit with games like Demon’s Souls and Marvel’s Spider-Man: Miles Morales Ultimate Edition. It didn’t take long for this $69.99 price to gradually become the standard for subsequent AAA games, most recently names like Dead Space Remake, Baldur’s Gate 3 on PS5 and Mortal Kombat 1 as well. similar. However, it seems that this is not the final price yet.
Recently, Haruhiro Tsujimoto, CEO of Capcom – one of the world’s largest publishers, said that the price of $69.99 still does not really meet the requirements of distributors. He even believes that such costs are too low and that often the amount of money developers have to spend on a project is up to 100 times higher than it was more than 20 years ago. Not to mention, salary costs for the development team also need to increase to attract talented people.
Despite that statement, Capcom has not yet taken any specific action. Even this publisher is among the few names that have never increased the price of their games. Their two biggest projects released this year, Resident Evil 4 Remake and Street Fighter 6 are still on sale for $60.