One of the most anticipated games in recent years, Black Myth: Wukong, was finally released on August 20th to a warm reception from fans. In just three days since its launch, the game has sold over 10 million copies and the number is not showing any signs of stopping.
Accordingly, within just two weeks of its release, Black Myth: Wukong sold more than 18 million copies, earning about $700-800 million in revenue.
This figure is even 10 times the $70 million that GameScience invested in the 6 years of developing this game. However, this figure is only calculated until August 30 and according to experts, the revenue of Black Myth: Wukong at the present time has reached $800 million, and can completely break the $1 billion mark in the near future. And the number that GameScience is aiming for is 30 million copies sold – which is completely reasonable when only one new move is needed.
Despite spending a lot of money to own Black Myth: Wukong, gamers are still very enthusiastic about wanting to top up more money into this favorite game.
Although it has not been released for long, there are already many players who have “conquered” Black Myth: Wukong, fully explored the Secret Ending and are experiencing the New Game Plus mode. These gamers are currently calling on GameScience to quickly release new DLC versions, and they are willing to spend money to buy them immediately if there is a new move from this developer. According to many sources, Black Myth: Wukong originally had 12-13 chapters, but was later cut to only half because the game was too large. The remaining chapters will be converted into DLCs. This means that GameScience has enough resources to release DLCs, what they are waiting for is probably just time.
And once the DLC is released, Black Myth: Wukong's revenue will almost certainly break the $1 billion mark. Remember, the game still has an untapped “potential” land: the Xbox platform. Black Myth: Wukong has not yet been released on Xbox, and many players are still eagerly waiting for this from GameScience.