The video game industry is always very unpredictable and in fact, it is nothing more than a gamble when developers can suddenly become bright stars with hit projects. But on the contrary, the whole studio can easily fall into a dark future after a failed product. The nature of long development times and expensive production costs will make it difficult for studios to recover in time after a failure. So, sometimes just one failure will be the end of game developers. And many times, projects have succeeded beyond expectations, thereby literally “saving the lives” of game developers.
NieR: Automata
Developer PlatinumGames has created its reputation on the world gaming map through the Bayonetta project – a very creative action game at that time. But after this project, PlatinumGames encountered difficulties with countless failed projects. Bayonetta 2 itself was not as successful as expected when released exclusively on Nintendo, while Metal Gear Rising: Revengeance also stagnated until being revived in 2020.
However, while facing many difficulties, the success of NieR: Automata is like a cool breeze that erases all previous failures and difficulties of this developer. Not only did it bring PlatinumGames back, it also helped the developer relieve the financial worries that were heavy at that time.
Divinity: Original Sin
When it comes to Larian Studios, many people will surely immediately think of Baldur’s Gate 3 – a game that is full of opportunities to win the best game award in 2023. But few people know that, before that, Larian Studios was just a game. anonymous name and was actually mentioned only after the release of Divinity: Original Sin.
After the success of Divinity: Original Sin, Larian Studios began to receive more funding and now, they have become one of the leading role-playing game developers in the world. In particular, the success of Baldur’s Gate 3 was also greatly inspired by Divinity: Original Sin.
Hitman
IO Interactive’s Hitman franchise was loved by gamers in the 2000s but began to struggle after a few versions. After many years of pause, Hitman: Absolution – the next version in the series failed to make an impression. At the same time, other IO Interactive projects such as Kane and Lynch also failed miserably. This studio’s reputation began to decline until they restarted the Hitman Reboot project in 2016.
Although it did not work too well commercially, restarting the Hitman brand helped IO Interactive restore the trust of gamers. After that, Hitman 2 and Hitman 3 both became blockbusters with huge revenue and profit milestones.
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