Rise of the Ronin – the latest Soulslike game seems to have marked a turning point for Team Ninja. Although still maintaining balance and sticking to the inherent style of this genre, the developer itself has also lowered its inherent difficulty standards to make it easier for new players. in access. There are still difficult boss battles, but on the contrary, gamers have more free moments to explore a beautiful Japan of the Edo period.
The battles themselves in Rise of the Ronin are also quite interesting as this Samurai-themed blockbuster provides gamers with a rich collection of melee weapons for any Samurai such as katanas and spears. .. However, since Rise of the Ronin's setting is more modern, taking place in the 1860s, this means guns are available. And although they were classified as “secondary weapons” as a backup, they were occasionally used to support samurai. But its overwhelming power is contributing to “ruining” Rise of the Ronin.
Specifically, after only the first few missions, players can purchase guns such as revolvers, rifles, and bayonets. These weapons are too powerful, causing many gamers to abuse them and thereby, making the battles that were originally duels between Samurai in Rise of the Ronin now no different from normal gunfights. . Calling it a gunfight is also not reasonable, when only you use guns, while your opponents still use katanas, spears… Although the game's AI also helps some bosses have the ability to dodge bullets, this still reduces the go quite a lot in its difficulty.
Therefore, there is a reason why gamers complain about “guns” contributing to the destruction of a blockbuster like Rise of the Ronin. Perhaps Team Ninja should consider this and have correction patches in the future.
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