A few days after its release, Dragon's Dogma 2 is being severely criticized on gamer forums. The game's rating on Steam dropped from over 85% to only 45%, an extremely bad number.
Not because the game is not good, nor because of problems related to game or server errors, it's all because of the excessive “pickpocketing” policy that Capcom is applying to Dragon's Dogma 2. Just 3 days later Upon launch, the Japanese game publisher released a total of 21 expansion packs (DLC) with a total price of up to 975,000 VND (nearly the same price as the original game). These Microtransactions directly affect the player's game experience, causing a serious imbalance between those who deposit and those who do not deposit.
Microtransactions are essentially the purchase of small items in video games using real money or game coins purchased with real money. These items are typically virtual items, like character outfits, weapons, hats, or additional features or content.
Microtransactions are often designed to generate an ongoing stream of income for game developers after the game has been sold, and also to enhance the player experience by providing customization or enhancement options. grant.
However, many people believe that having to pay extra after purchasing the game is unfair. They've already spent money on the game and think they should have the right to fully experience the content without having to pay extra.
Microtransactions can cause imbalance in the game, giving those who can afford to pay more money an advantage over players who cannot afford it. Having microtransactions can create unnecessary financial pressure for players, especially for multiplayer games where it feels like “having to pay” to compete with other players.
Currently, Capcom has not yet given any feedback related to Microtransactions in Dragon's Dogma 2. Will the Japanese game publisher listen to gamers' opinions? Let's wait and see.