Most games have errors, more or less, and this has become all too common. Even blockbuster products that are rated AAA and have selling prices of up to millions of dong cannot avoid making errors during the experience process. Light does not affect the player’s experience too much, but heavy causes many blockbusters to suffer, even nearly stopping the project like what Cyberpunk 2077 experienced. But sometimes, bugs and errors in the game become unique features.
Diablo 2
In Diablo 2, Paladin is always one of the character classes with the largest number of players. The main reason comes from the dominance of the Blessed Hammer skill as it not only causes huge damage but is also not affected by attribute factors. However, at first, Blessed Hammer was hardly used by many people until gamers discovered that when combining it with another skill, the damage caused would double.
Of course, Blizzard knows this, but the famous publisher itself also feels quite amused by the game error that was accidentally created. And so they just reduced the power of the above combo a bit to balance the game and at the same time rationalize this game bug. And now, it has become the symbol of Diablo 2.
Street Fighter 2
When it first appeared, Street Fighter 2 had relatively simple gameplay as players only used the keys simply and did not have the ability to use key combinations to create powerful combo attacks. (combo).
During a test of the original version, the game’s director accidentally realized that if it were possible to press key combinations in a certain sequence, the character would create a chain of consecutive attacks and prevent the opponent. seize the opportunity to protest. Thinking that no one would find this out, he ignored it. And now, it is the complex combos that have become the highlight, bringing success to every fighting game.
Hitman 2
Developer IO Interactive himself is extremely fond of intentionally creating some minor errors in his projects and considers it an interesting feature. For example, the character can use any type of object to throw and attack opponents.
And among them, the most unrealistic to the point of being called a game error is when the player throws the suitcase at the opponent. Their flying speed is extremely slow, but they will follow the enemy until they are destroyed, no matter how far the distance is. Initially it was a game error, but because it was so interesting, IO Interactive later added this weapon called Homing Briefcase into the game.