Over time, the storylines of games have seen more and more progression, and now games sometimes let the gamers themselves choose the ending. Depending on the moral decisions of the main character, the story will progress in different directions. The choice between good and evil often brings conflicting perspectives and approaches to the player and through that, increases the replay value of any blockbuster. Typically the names below.
Disco Elysium
Disco Elysium takes players into an extremely complicated world, where an amnesiac detective is trying to investigate and unravel a mysterious murder case. Also in this process, the gamers' choices will greatly affect the development of the story afterward.
Whether the main character will regain his original memories or even have to endure things many times worse than now, it all depends on the decisions of gamers.
Dishonored
Dishonored helps gamers explore a rather dark story and this is clearly emphasized through every detail of the game. From an always gloomy city to the surrounding NPCs and even the main character's abilities.
Here, gamers will always have two options for developing their character, and this directly affects the story's progress and even the surrounding context. Pursuing the darkness, the city becomes worse, the defenders and civilians will be angry, but the mission is simpler. On the contrary, although you are loved, the challenges ahead are even more difficult.
Red Dead Redemption
The interesting thing about the Red Dead Redemption series is that they have an Honor system that records scores of character actions. This affects how NPCs perceive them, as well as access to various content and story progression. An honorable character will be paid more for their efforts and receive special perks. Conversely, a bad character will be more intimidating and NPCs will be less inclined to help.
In Red Dead Redemption 2, the ending of the story will depend on Arthur's honor, as well as different conversations and story branches.
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