Diablo 4 has entered Season 5 and has also experienced many ups and downs over the past year. There was a time when the game seemed to have been “ignored” because of the relatively bland content quality like in Season 1 and 3, but then had extremely strong comebacks. Season 5 was also starting off relatively well, until it encountered a problem that perhaps even developer Blizzard did not expect the reaction of gamers to be so intense.
Specifically, in Diablo 4, the ultimate goal of most gamers is to overcome dungeons, looking for valuable items to increase the power of the character, especially in the endgame stage. Legendary items will drop with a characteristic sound and orange light, indicating its rarity and value. However, sometimes, having too many legendary items becomes a problem.
Diablo 4 gamers are very curious about the fact that Blizzard seems to have increased the drop rate in battles. The evidence is that recently, many people have shared scenes on their maps filled with rare items and it is almost impossible to pick up all of them. From here, criticism began to be directed at Blizzard when for a long time, players have requested to add a feature that allows filtering of loot. But since then, the result has been zero. Blizzard does not seem to care much about this request even though previous versions of Diablo have also had a similar feature.
The lack of loot filtering is just one of Diablo 4's many issues. Players have also criticized Blizzard for largely ignoring Eternal Realm players and for lacking features that allow players to switch between character builds – something that has always been a pain point for gamers.
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