Helldivers 2 was successful beyond expectations with record high sales as well as a large number of players. All thanks to a relatively new and interesting gameplay mechanism but also contains a lot of quality content in the game. Developer Arrowhead himself is so confident that he claims they do not need to use microtransactions to make money and attract gamers like other games. However, Helldivers 2 gamers still have reason to continue to complain.
While most current games are using a shop with an inventory of skins, battle passes or powerful items to earn money, in Helldivers 2, things are completely different. Remember that everything in Helldivers 2 can be unlocked through currencies and materials that players can collect 100% of the time in the game. To put it simply, in addition to spending money to buy the game, players do not need to recharge anything, just diligently experience the matches, they will earn enough conditions to redeem rewards for all items in the game. Helldivers 2. These materials themselves are also very easy to find as they are scattered across the map and very easy to find.
But this still makes many gamers complain. It stems from the fact that many gamers have wasted these types of resources on skin sets or items that were not more than necessary before. But then with later updates, Arrowhead continued to introduce a series of new items. Although they do not have outstanding strength or provide a distinct advantage in matches, they are very suitable in some specific situations. However, because of previous waste, many people can no longer afford to buy. Notably, the release time of new updates is relatively close together, causing gamers who have not saved enough money to buy this item to have new, equally attractive items appear.
That's why it's so difficult to please Helldivers 2 gamers. Not sucking blood is still criticized, releasing new updates regularly is also condemned, this is a difficult problem for Arrowhead. Remember that the controversy between gamers and developers is still relatively intense regarding the issue of whether to turn off or enable Friendly Fire mode before.
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